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Author Topic: WotLK Beta Build 9138  (Read 530 times)
Lucifer
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« on: October 25, 2008, 12:36:17 PM »
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Druid Druid
    Balance
    • Moonkin Form - No longer has a chance to gain mana from AoE spell crits.
    Feral
    • Tiger's Fury - All ranks had a slight damage reduction. Rank 6 went from 131 to 80 damage.

    DeathKnight Death Knight
      Blood
      • Bloody Strikes - Now increases the damage by 10/20/30% and the bonus damage from diseases by 20/40/60% of your Blood Strike and Heart strike. Up from 6/12/18% damage.
      Frost
      • Improved Icy Touch - Now Frost Fever reduces melee and ranged attack speed by an additional 2/4/6%. Up from 1/0/0%.
      • Improved Icy Talons - Now increases the melee haste instead of melee and ranged attack speed.

      Hunter Hunter
        Beast Mastery
        • Aspects - Now have a 1 sec cooldown.
        • Aspect of the Monkey - Now increases chance to dodge by 18%. Up from 8%.
        • Aspect of the Dragonhawk - Rank 1 and 2 added. The hunter takes on the aspects of a dragonhawk, increasing ranged attack power by 230/300 and chance to dodge by 18%. Only one Aspect can be active at a time.
        • Improved Aspect of the Monkey - Now also affects Aspect of the Dragonhawk.
        • Improved Aspect of the Hawk - Now also affects Aspect of the Dragonhawk.
        • Aspect Mastery - "Aspect of the Dragonhawk - Combines the bonuses from Aspect of the Monkey and Hawk"
        Survival
        • Disengage - Must be facing the target removed from the tooltip.

        Mage Mage
          Arcane
          • Focus Magic - Cannot be cast on self added to tooltip. Wording change from "critically hit with all spells" to "critically hit with spells".
          Fire
          • Molten Shields - Rank 2 tooltip corrected to "100% chance to affect ranged and spell attacks." Previously said 50% on both ranks.
          • Living Bomb - Higher ranks down to 22% base mana from 25%. Lower ranks down to 27% from 30% base mana.
          Frost
          • Brain Freeze - Now only procs off of Frost damage spells with chilling effects.
          • Cold as Ice - No longer reduces the cooldown of Deep Freeze.

          Paladin Paladin
            Holy
            • Seal of Righteousness - Damage down to [MWS * 0.022 * AP + 0.044 * SPH] from [MWS * 0.028 * AP + 0.055 * SPH].
            • Seal of Light - Down to [0.15 * AP + 0.15 * SPH] from [0.28 * AP + 0.28 * SPH]. Damage down to [1.0 + 0.25 * SPH + 0.16 * AP] from [1.0 + 0.32 * SPH + 0.2 * AP].
            • Seal of Wisdom - Damage down to [1.0 + 0.32 * SPH + 0.2 * AP] from [1.0 + 0.25 * SPH + 0.16 * AP].
            • Seal of Righteousness now grants each melee attack [ 2.2% of Melee Weapon Speed * AP + 4.4% of Melee Weapon Speed * Spell Power ] additional Holy damage. (Down from [ 2.8% of Melee Weapon Speed * AP + 5.5% of Melee Weapon Speed * Spell Power ])
            Protection
            • Seal of Justice - Proc damage reduced to [1.0 + 0.25 * SPH + 0.16 * AP] from [1.0 + 0.32 * SPH + 0.2 * AP]. Judgement damage reduced to [0.24 * mw + 0.16 * AP + 0.25 * SPH] to [0.24 * MW + 0.16 * AP + 0.25 * SPH] from [0.3 * mw + 0.2 * AP + 0.32 * SPH] to [0.3 * MW + 0.2 * AP + 0.32 * SPH].
            Retribution
            • Judgement of Light - Reduced to [0.1 * SPH + 0.1 * AP] from [0.18 * SPH + 0.18 * AP].
            • Seal of Command - Damage reduced to [0.45 * mw] to [0.45 * MW] from [0.56 * mw] to [0.56 * MW].
            • Seal of Vengeance - Damage reduced to [0.013 * SPH + 0.025 * AP * 6.0] from [0.016 * SPH + 0.032 * AP * 6.0]. Judgment damage reduced to [1.0 + 0.22 * SPH + 0.14 * AP] from [1.0 + 0.28 * SPH + 0.175 * AP].
            • Judgements of the Wise - Now only grants you 15% of your base mana. Down from 33%.
            • Seal of Blood - Damage down to [0.22 * MW] from [0.28 * MW]. Judgement damage down to [0.36 * mw + 0.16 * AP + 0.25 * SPH] to [0.36 * MW + 0.16 * AP + 0.25 * SPH] from [0.45 * mw + 0.2 * AP + 0.32 * SPH] to [0.45 * MW + 0.2 * AP + 0.32 * SPH].
            • Righteous Vengeance - Changed to When your Judgement and Divine Storm spells deal a critical strike, your target will take 8/16/24/32/40% additional damage over 8 sec from Increases critical damage bonus of your Judgement and Divine Storm spells by 5/10/15/20/25%.
            • Divine Storm - No longer does holy damage. Now heals for 25% of the damage caused, up from 20%.
            • Judgement of Wisdom - Now only restores 1% of max mana, down from 2%.
            • The Art of War - Now increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 5/10% instead of 10/20% critical strike damage.
            • Seal of the Martyr - Down to 28% damage from 22%.
            • Seal of Corruption - Damage down to [0.013 * SPH + 0.025 * AP * 6.0] from [0.016 * SPH + 0.032 * AP * 6.0]. Judgement damage down to [1.0 + 0.22 * SPH + 0.14 * AP] from [1.0 + 0.28 * SPH + 0.175 * AP].

            Rogue Rogue
              Combat
              • Fan of Knives - Cooldown reduced to 10 seconds from 30.

              Shaman Shaman
                Enhancement
                • Windfury Totem - Now only provides melee haste, changed from melee and ranged haste.
                • Maelstrom Weapon - No longer affects Lava Burst. Tooltip wording change from "100% chance" to "a chance" or "a chance (higher than rank X)"
                Restoration
                • Tidal Waves - Now will lower the time on your next 2 Lesser Healing Wave or Healing Wave. Up from 1.

                Warlock Warlock
                  Affliction
                  • Shadow Mastery - Increases the damage dealt or life drained by your Shadow spells by 3/6/9/12/15%. Up from 2/4/6/8/10%.
                  Demonology
                  • Soul Link - Now 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon. Up from 15%.
                  • Demonic Tactics - Now increases melee and spell critical strike chance for you and your summoned demon by 2/4/6/8/10%. Up from 1/2/3/4/5%.
                  Destruction
                  • Emberstorm - Now increases the damage done by your Fire spells by 3/6/9/12/15% up from 2/4/6/8/10%.

                  Warrior Warrior
                    Fury
                    • Bloodthirst - Damage increased to [AP * 50.0 / 100.0] from [AP * 45.0 / 100.0].
                    • Titan's Grip - Miss chance lowered to 5% from 12%.

                    Glyphs Changes
                    Hunter Hunter
                    • Glyph of Aspect of the Monkey - While Aspect of the Monkey or Aspect of the Dragonhawk is active, each time you dodge you gain 30% increased movement speed for 6 sec. This speed does not stack with other movement speed increasing effects.
                    Paladin Paladin
                    • Glyph of Crusader Strike - Reduces the mana cost of your Crusader Strike ability by 20%.


                    Other Changes
                    • Applying lure to fishing pole cast time reduced to 2 seconds from 3/5 seconds.
                    • Elixir of Firepower - Now lasts 1 hour.
                    • Elixir of Shadow Power - Now lasts 1 hour.
                    • Elixir of Frost Power - Now lasts 1 hour.
                    • Elixir of Greater Firepower - Now lasts 1 hour.
                    • Arcane Elixir - Now lasts 1 hour.

                    Logged
                    Mr. Gerbz
                    Elemental
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                    Posts: 87


                    All I can be is me, whoever that is.


                    « Reply #1 on: October 26, 2008, 08:42:43 PM »
                    Quote

                    Holy crap @ the hunter buffs O_o

                    It's not like they didnt have enough protection already by now... Especially when Beast Mastery, because if they enrage, we can't cc them, not to mention they have mail armour so they reduce more damage than clothies and rogues already, of course the new disengage, wing clip, Frost Trap... And now 10% extra dodge at all times, which if glyphed will also speed them up for 6 seconds...

                    They're gonna be just as annoying as Frost Mages =/
                    Logged


                    Why so serious?
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