Garrison’s General Buildings Guide


There are still some unfinished things related to Garrisons, but since most of the people are really eager to see how this big Warlords of Draenor’s feature is, we’ll take a look over Garrison’s buildings at first and give you as much details we can.

Keep in mind that this is based on Beta tests. We’ll update these guides as often as we can and hopefully when the new expansion is out everything will be up to date.

Today we’ll take a look over the general building. These are the buildings that everyone will have on their garrison and will take no plot space to build. Basically you’ll just have to unlock them.


The Town Hall

How to unlock?

This building is already built when you first enter your Garrison. There is nothing you should do except for the introductory quests, after you finish the  quests from Tanaan Jungle. Everything is based on quests here. Basically following the Garrison quests chains will allow you to upgrade to level 2 and this will give you access to more buildings and plots.

What can you do here?

This is the core building of your Garrison. Here you can build the other buildings, upgrade the existing buildings, manage your followers, prepare for the missions. Even if the Town Hall is building you’ll visit every time you are returning to your Garrison, the benefits from upgrading it are:

  • Level 1: Unlocks access to a large and small building plot.
  • Level 2: Unlocks access to a medium and an additional small building plot. Also unlocks access to small, medium and large buildings. (Herb Garden, Fishing Shack, Mine are  also unlocked)
  • Level 3: Unlocks access to an additional large, medium, and small building plot. Also grants access to 3 custom monuments and a direct transport to Ashran.


The Herb Garden

How to unlock?

To unlock this building you have to visit it in your garrison, grab the quest from Naron Bloomthistle, as Alliance, or  Tarnon, as Horde. The quest is extremely simple. All you have to do is to clean the area from the little pests.

What can you do here?

For those who took care of their farms in Mists of Pandaria, you can think about this Herb Garden as a new version of farm while planting normal herbs. Basically you’ll be able to grab daily Draenor herbs from here. Sell them, use them for potions or inks… that’s your decision. Remember that you wont need to have Herbalism as a profession to be able to use this Herb Garden.

Beside the Draenor herbs, you’ll randomly harvest Draenic Seeds (these seeds are also found on normal herbs all around Draenor). These seeds are used for Work Orders. When you collect 25 of these, you can speak with Olly Nimkip as alliance, or Nali Softsoil, as horde. A completed work order will reward you with a crate filled with all kind of Draenor herbs.
These seeds are also used as a currency for gardening transmog items like Garden Scythe and also a pet, Crazy Carrot.

With every upgrade the Herb Garden will give you:

  • Level 1: Grows Draenic Seeds into herbs each day and herbalism nodes are available in the garden.
  • Level 2: Allows followers with the Herbalism trait to work here, granting a unique bonus. Also increases the amount of herbs that can be harvested at the Garden and allows up to 3 work orders at once.
  • Level 3: Grow a unique Draenor fruit tree in your garden that grants food buffs. Also allows up to 5 work orders at once.

So, if you are leveling up this this building you’ll be able to get loot more herbs, start more work orders at once, get a nice tree for food buff and allow your followers to work for you on the farm. Remember that you need a follower with Herbalism trait to be able to work on your Herb Garden.


The Mine

How to unlock?

Unlocking the Mine (aka. Lunarfall Excavation / Frostwall Mines) is pretty similar to the Herb Garden. Just the the Things Are Not Goren Our Way quest (Alliance / Horde). Look at your garrison map and you’ll see where the mine is… This is a simple quest. Follow the path deep into the mines and slay the boss there.

What can you do here?

The Mines are the mining version of the herb Garded we wrote about above. You’ll be able to dig up Draenor ore from the mine you just cleaned. You can sell, smelt or prospect the ores… Keep in mind that you don’t have to be a miner to dig up the ore nodes in this mine. Along with the ore, the nodes of Draenor and the nodes from this mine, can hold Draenic Stone too. For 25 of these stones you can talk with Gorsol, as horde, or Timothy Leens, as alliance, to start a work order. This work order will give you a crate filled with Draenor ores.
For the moment I couldn’t find any other use for these stones.

Upgrading the mines will give us:

  • Level 1: Allows players to mine Draenic Stone from mineral nodes in Draenor. Draenic Stone can be converted to work orders for Draenor minerals.
  • Level 2: Allows followers with the Mining trait to work here, granting a unique bonus. Also opens a new mineshaft, granting access to additional mining nodes and allows up to 3 work orders at once.
  • Level 3: A final mineshaft allows access to rich mining nodes. In addition, garrison guards will patrol your mine, keeping it clear of hostile Goren. Also allows up to 5 work orders at once.

Basically with every new level your mine will go deeper, giving you access to more mining nodes, ore carts, more work orders, possibility to place followers to work here and patrols in the mines to keep the mines clean.


The Fishing Shack

How to unlock?

First of all, unlike the building we wrote about, the Herb Garden and the Mine, this one requires at least Level 1 at Fishing. You’ll have to have the profession… Other than that a quick quests is all it takes to unlock the Fishing Hut. Just visit Ron Ashton, as alliance, or Mak’jin, as horde.

What can you do here?

This Shack will give you access to a Draenor fishing daily quest rewarding Pack of Fishing Supplies.

Here is what leveling the Fishing Shack gives us:

  • Level 1: Allows small Draenor fish to be caught in Garrison waters and provides access to daily Fishing quests.
  • Level 2: Allows medium Draenor fish to be caught in Garrison waters.
  • Level 3: Grants you a chance to catch unique fish in Garrison waters. These can be used to lure Cavedwellers onto the shore.

Leveling up will increase the chance of catching better fish in Garrison waters, and at level 3 (unlocked after you complete the Draenor Angler achievement) you’ll be able to summon a monster fish. Lunarfall Cavedweller as alliance and Frostdeep Cavedweller as horde. These creatures may hold loot like: Nat’s Lucky Coin, Hightfish Cap, or Worm Supreme. The thing is that if you want to summon these monsters you’ll need to catch a special fish in the Garrison waters, and people are reporting that the drop rate is pretty low at the moment.

Like the other buildings, you can place a follower here to work for you, one with Fishing trait of course, and by the look of the shack we might see work orders for fishing as well. Even if it requires only level 1 at fishing to unlock the building at first, higher skill will be required for various tasks.


The Pet Menagerie

How to unlock?

To unlock this building you’ll have to have a pet team. You’ll have to complete the Pets Versus Pests quest (Alliance / Horde). The pets you have to defeat are: Gnawface, Carrotus Maximus, and Gorefu. Yes, you need level 25 pets to defeat them.

What can you do here?

This building will allow you to battle Elite pets every day and have some unique rewards. Plus your trap will get better, the cooldown of Revive Pets spell will be reduced,  With every new level you’ll get:

  • Level 1: Attracts elite pets you can battle for rewards. Also lets 5 of your battle pets hang out in your garrison.
  • Level 2: Increases your trap chance and reduces the cooldown of Revive Battle Pets while in Draenor. Up to 10 of your pets can now hang out in your garrison.
  • Level 3: Unlocks a pet battle daily with unique pet rewards.

The interesting thing about this building is that you’ll be able to pick your favorite pets that can hang out with you and your followers in the garrisons. The pets will have their custom names as well.

Unfortunately I have no idea what the rewards of the epic battles are, but we’ll keep you posted.


Even if these buildings are available for every one and the quests and requirements to unlock them are pretty basic, it still going to become a daily routine for everyone if you want to fully benefit from their bonuses. There are still a few things unfinished and is pretty hard to fully test everything this way, but at least we can understand what to expect from these general buildings.

Anyhow, we’ll try to keep everything updated, and if you have anything to add or if you discovered something interesting we haven’t mentioned about, you can leave a comment below.


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