Heroes of the Storm – Heroes and Leveling System

HotS heroes

Heroes

Like I said, there are only 23  heroes available alt the moment. There are 5 free to play heroes and one more is added after level 7 you’ll have 6 heroes for free. These free-to-play heroes will change every week.

Of course you can buy all of them if you like, but in Alpha there is a $325 USD cap on all purchases during Technical Alpha and all your progress and purchases will reset on the next test phase. The money you send are going to be refunded, but only for US players. The EU players can not make any purchases at the moment, only with gold earned in game. The realm money market is not available for us yet.

Anyhow, the heroes can be bought with 2k ($3.99)-10k ($9.99) gold each. Skins are available for real money only and they are between $7.49 and $14.99. The Mounts are the same, cash only, and they cost between $9.99 and $19.99 (I’m still amazed by that rainbow unicorn). Remember that this is still Alpha, the prices may/will change.

The mounts and skins are not affecting the the gameplay and they are just to change the looks. Most of the models have colors as well but those are unlocked with quests.

So, let’s get back to our heroes. As you may know all the heroes are familiar images from all the Blizzard franchises like World of Warcraft, Diablo and Starcraft. Each hero is pretty unique and is played different.

An awesome feature is the Try Hero one. Basically you can play any hero before buying it on a small map where you can test the abilities of that hero and its play style. Apparently you’ll always play against Arthas and you’ll have a companion as well. The setup is small, but is great to see and test a hero before spending your gold or cash on it.

The current classes/roles and heroes are:

  • Assassins – Falstad, Illidan, Kerrigan, Nova, Raynor, Demon Hunter, Zeratul, Tychus
  • Warriors – Arthas, Diablo, E.T.C., Muradin, Barbarian, Stitches, Tyrael
  • Specialist – Abathur, Gazlowe, Sgt. Hammer, Witch Doctor
  • Support – Malfurion, Tassadar, Tyrande, Uther

Leveling System and Gameplay

The leveling is completely different from other MOBA games I saw so far. You don’t have a hero level. The leveling is team-wide, so everyone in your team will level at the same time. It doesn’t matter who kills a specific hero or who farms the minions better. Beside that, there is no gold and no items on the map. While leveling you can only select between skills, and that’s it.

Some of you may consider this extremely easy and boring, and it might be so, but there something that this system is fixing: farming! Now players can actually focus on playing rather than focusing on killing blows.

Level 25 is the max level you can reach with a hero and skills and skill upgrades are not rewarded every level (there are not so many). The experience comes from everything: camps, minions, heroes, objectives, structures… Killing a higher level reward you with a bonus experience. That’s goes for both heroes and mercenaries.

Another interesting part is that towers have charges that are replenished periodically, but while pushing your enemy base it may happen to see a tower without ammo. Thee are also a few hero abilities that make those ammo run out faster.

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  • Zagnaphein

    Ok Leveling question. How is the experience? Blizzard said they are working on a fast gameplay for each of their games is level fast? Cause comparing to latest Moba metas the 25 levels might sound a bit too much on a player. Also since the realms are connected and so far we cant use Euros to purchase does this work like Hearthstone? (i have a feeling European laws are more strict to money transactions) and i think Blizzard allowed EU’s inside to push the testing to its limits?

    • http://www.wowjuju.com/ Luci

      While testing the game I only got to level 21-22… and that it was in a 20-25 mins game. The leveling goes pretty fast since the entire team is working on that.

      As for the money, I have no idea how it works. There is no Buy button here in EU at all. You can only purchase Heroes with gold. But yeah, I guess it will work like Hearthstone is working at the moment.

      • Zagnaphein

        Still the promised quick game not reaching max level.. Everyone should experience the maximum epicness of the game to finish/stop or do anything else. We will see how it plays out. Please make sure you throw my questions/suggestions to the forums since i cant do it myself..

        • http://www.wowjuju.com/ Luci

          I don’t think Blizzard wants everyone at max level before the battle ends. I’m not sure, but I guess the last ability/upgrade you are getting at level 20. Ofc, everything is affected by the level, but still…

          • Zagnaphein

            Well if the max abilities come at level 20 then those are good news. It means that everyone will get to play *end game* . Also is there any surrender mode? Like LoL has? Or the game doesn’t allow you to do it?

          • http://www.wowjuju.com/ Luci

            I see no surrender option…

  • skippy

    The heroes are amazing. Ofc I didn’t test the game yet, but I love the idea on seeing extremely known personages playing together.

    Most of the heroes have a huge lore background and that’s what all the other MOBA games are missing. I’m really interested to see how this game will evolve, so keep us informed Luci.

    • http://www.wowjuju.com/ Luci

      I’ll do my best, even if we are focused on WoW, I’ll try to keep you guys up to date :)

      And I do agree with you, most of the Heroes have some amazing Lore background.

    • Zagnaphein

      The Good thing is that we know those heroes we Grew Up with them! That’s why we love battling witht hem!