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The Insane and Cataclysm

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#1
Luci

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UPDATE: Shen'dralar faction not required for this Feat anymore.
UPDATE 2: Booty Bay guards will take your Bloodsail reputation to exalted.

A lot of rumors and speculations are going on lately because of this Feat of Strength. The Insane in the Membrane.
We personally wanted to run some tests on the Beta realms to see what was changed and prepare you for the upcoming modifications. I'll try to speak about every faction involved in this to see what has been changed...

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Keep in mind that this is a test made on Cataclysm Beta realms. Anything can be modified on the live realms.

Ravenholdt


Ravenholdt faction seems to be working the same way. You will start as Neutral with them and up to revered you can still kill Syndicate mobs or hand in Heavy Junkboxes.
The Boxes "drop" from the same place in the same quantities. I'm talking here about LBRS and UBRS mobs.
The only difference I could find is that Durnholde Keep Syndicate mobs are gone and their place was taken but some huge elite elementals. Well, actually I couldn't find any Syndicate mobs at all in the Hillsbrad Foothills... But you can still find those mobs in Arathi Highlands and they give the same amount of reputation per kill.

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Bloodsail Buccaneers


You can still gain reputation with them by killing guards in Booty Bay, but there are a few changes here also.
The guards are now lvl 85, with about 155k hp and it takes longer to kill... also, there are fewer guards around and I couldn't see any of them spawning while I was killing their friends.

Plus, Jazzrik is nowhere to be found. That's the mob who helped people reaching exalted (I know is not necessary to be exalted for The Isane) and its spawn time was somewhere around 6mins. The place he was at is now a huge "scar" left by some meteorite crash.
I couldn't find Shelly either, but some people said that he still spawns. Too bad his spawn time is 20 hours or something...

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Source

Bloodsail'>http://us.battle.net/wow/en/blog/1116855#blog']Bloodsail Buccaneer faction reputation will remain in-game. Also, to ensure that this change does not negatively affect Cataclysm quest progression in Stranglethorn Vale, Booty Bay Bruisers will now provide reputation up through Exalted.



Steamwheedle Cartel


All the goblins factions are a bit tricky now also.
They way people used to do this is by Freeing Knot inside Dire Maul North and also by creating the Ogre Suits.
The good thing is that Knot is still there, but after 5 clears of the entire instance I couldn't see the Shackle key to drop anywhere. If that key still exists the drop is extremely low now. Plus, all the ogres inside DM North have their loot changed. They used to drop tons of runecloth and now they drop silk and magewave cloth only. I think their loot level was lowered or something like that.
The Ogre Suit quest now requires only the Tanin that you are stealing from the basket, but now you get no reputation from it.

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If you are thinking about the Zapping Giants quest... that wont work. That is not repeatable anymore.

Keep in mind that you don't have to have both Bloodsail and Cartel reputations at the same time at honored respectively at exalted levels. Now, if possible, you'll have to do it the normal way. Reach honored to pirates and after that reach exalted with the goblins. This seem to be the only way.

However, you can keep killing pirates in Tanaris. They won't lower your Bloodsail reputation. This is the only way I could find for now...

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Shen'dralar


This is a real problem now.
First of all, a lot of things changed inside Dire Maul. You don't need any key to open the doors anymore, plus you cant enter DM West from using the DM North Door. That door is inactive.
As far as I could see, after a few DM North clears, the Librams do not drop anymore and Lydros, the NPC who required those Librams, do not need them anymore. Therefore, if you plan to collect them now and hand them in after Cataclysm Launch ... that wont work.

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Looks like Shen'dralar's reputation is pretty much impossible to be farmed anymore. There are a few quests inside Dire Maul now, given by some Shen'dralar NPCs, but none of them reward any reputation whatsoever.

Check the tooltip from the last Cataclysm build. Seems like you don't need this faction for Insane anymore...hmmm.

Darkmoon Faire


Nothing changed here. Nothing at all. The old and the new decks still give you those 350 rep points per turn-in.

Now tell us, did you find anything repeatable to help you increase any of these reputations? I guess the community would like to know and prepare themselves for Cataclysm...

#2
mashby

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Thank you, thank you, thank you for doing this. There has been a lot of confusion on this subject for those of us still grinding, so thank you for providing a detailed answer.

When I saw the blue posts, I panicked and threw my grinding for the last remaining factions into overdrive. All that's left are 460 lockboxes for Ravenholdt and I'm done, but it's nice knowing that I have some breathing room.

#3
Neirin

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Thank you, thank you, thank you for doing this. There has been a lot of confusion on this subject for those of us still grinding, so thank you for providing a detailed answer.

When I saw the blue posts, I panicked and threw my grinding for the last remaining factions into overdrive. All that's left are 460 lockboxes for Ravenholdt and I'm done, but it's nice knowing that I have some breathing room.


Sadly, that's just how it stands on beta right now. Since blizzard still hasn't decided what they're doing (or has decided, but not told us), they could still change more before cata goes live :(

#4
Luci

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Shen'dralar faction is not required to get your title anymore. I haver added this new info to our little review.

#5
Goht

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thats a joke or? i mean it was the only rep where money comes into play(at least on my server), but i can do it now on my warlock too so at this point its not that all bad for me^^
90% of WoW raiding can be summarized in 7 words: "Do not stand in the bad stuff!"

#6
esre

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Steamwheedle Cartel


All the goblins factions are a bit tricky now also.
They way people used to do this is by Freeing Knot inside Dire Maul North and also by creating the Ogre Suits.
The good thing is that Knot is still there, but after 5 clears of the entire instance I couldn't see the Shackle key to drop anywhere. If that key still exists the drop is extremely low now. Plus, all the ogres inside DM North have their loot changed. They used to drop tons of runecloth and now they drop silk and magewave cloth only. I think their loot level was lowered or something like that.
The Ogre Suit quest now requires only the Tanin that you are stealing from the basket, but now you get no reputation from it.

Posted Image
Posted Image


If you are thinking about the Zapping Giants quest... that wont work. That is not repeatable anymore.

Keep in mind that you don't have to have both Bloodsail and Cartel reputations at the same time at honored respectively at exalted levels. Now, if possible, you'll have to do it the normal way. Reach honored to pirates and after that reach exalted with the goblins. This seem to be the only way.

However, you can keep killing pirates in Tanaris. They won't lower your Bloodsail reputation. This is the only way I could find for now...

Posted Image


They lowered DM north to a mid-40s instance.
EsreDarksun - Lightninghoof US
I quit.
You can't have my gold.
I gave it to Lapras - Lightninghoof US. (Gratz on 50k).

#7
Goht

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they released a blue post as a "summary"

http://us.battle.net...og/1116855#blog
90% of WoW raiding can be summarized in 7 words: "Do not stand in the bad stuff!"

#8
Neirin

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AHHH, too many insane threads. I just posted about this in the other one :P

I'm actually kind of disappointed that the achievement has been nerfed... and that's not because I've done Shen'dralar (it's one I haven't done yet). I'm disappointed because I've been working on it, and knew from the start that Insane would require certain grinds, like Shen'dralar. I'm not disappointed that it'll be easier for me to get... just disappointed that Blizzard didn't prefer to add in a couple more repeatable quests similar to what was there before, to keep the achievement doable in it's original spirit.

#9
sevan

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I'm happy and angry about the upcoming changes.

Happy - god, I really didn't want to keep killing Jazzrik every 6-9 minutes (currently at 6014/21000 rev) to hit exalted with Bloodsail. Taking out the guards should have been the original idea in the first place.


Angry - and I mean, really really angry... do you know how much gold I've spent stockpiling pristine black diamonds and librams? Honestly... I might have hit the gold cap a few times.

Really pissed about that.

#10
mashby

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Happy - god, I really didn't want to keep killing Jazzrik every 6-9 minutes (currently at 6014/21000 rev) to hit exalted with Bloodsail. Taking out the guards should have been the original idea in the first place.


Totally missed that point in the blue post! That's great news.

But I too am a little disappointed that they are keeping the Feat and removing the requirement for Shen'dralar. Feels like this Feat should be renamed to "Insane in the Membrane Lite", or "Just a little bit crazy".

Heck, maybe they're rename the Feat of Strength for those of us that got it old school. :P






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