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Halls of Origination Achievements Guide

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#1

Lucifer
    Lucifer
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We will talk about Halls of Origination achievements now. Long instance a lot of bosses and four achievements that you will need for Glory of the Cataclysm Hero meta achievement.

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I Hate That Song
You'll have to not allow the first boss to use the Reverberating Hymn for more that 15 sec on each cast. The boss start channeling that spell at 67% and 34%, when he teleports and shields himself. To interrupt that spell you'll have to pull those two levers to drop the shield and after that someone should interrupt it.

The achievement is pretty easy but you'll have to have a plan for it.
The snakes will attack the lever puller if they don't get aggro by anything else. Around 70% two of your dps should jump down, on either side. Aggro the snakes but only with body pull. Do not dps them in any way. Then any range dps from the upper platform should aoe the snakes and make them come up. Heals will aggro them too...
When the boss shield himself the snakes should be on their way up and the two dps who jumped should pull those levers. Try not to kill the snakes before the levers are pulled, because they respawn pretty quick.
Make sure that up on the platform there is someone who can interrupt.


Straw That Broke the Camel’s Back
One of the most easiest achievements.
On the outside boss, Earthrager Ptah, should be defeated while riding one of those camels you can find around him.
Just clear your path to the boss and pick one of those camels. While riding it, kill the boss.
There are two things you should know:
  • If you are a pet user, you wont be able to use your pet while riding.
  • If you don't avoid those spikes your camel will be killed and you will fail the achievement.


Faster Than the Speed of Light
You'll have to kill those four guardians (mini bosses) within 5 minutes after you speak to Brann to open the door to their chamber. You should consider that the clock start ticking when you speak to Brann and the achievement is granted when the doors to the final boss are open. That means you'll have about 4 minutes and 30 seconds to complete this.

The better geared groups with higher dps will have no problem with this achievement.
It is advisable to use whatever speed increase spells/potions to go from one elemental to another. The troggs sholud be avoided as much as possible and the ones you "pick up" should be killed while fighting the bosses. AoE on them will not be wasted because it will hit the boss too.
You should kill the bosses on top of the stairs so you don't have to run too much to the next one, but be careful not to reset them.
Remember to free the others asap while fighting the Water elemental and avoid everything what other bosses are doing. Always be on the move and do not slack so the troggs respawns will catch you from behind. Moving as a group is always better.

There is no exact strategy for this and no party configuration is really needed. Just make sure everyone knows what's the plan and what boss you are going to next.


Sun of a....
This achievement is a bit random. It's all about what abilities the boss is using.
First things first. You'll have to Rajh before he finish his recharging spell. He will start with 100/100 energy and he start walking to the middle of the room and start recharging his energy when he reaches 0/100. He uses hat energy for pretty much everything, except the normal melee attacks.
The better dps you have the easiest this achievement will be. (aren't they all...)
You don't really need a healer here so he can respec and dps too. 1 Tank and 4 Dps is the best way to do it. The tank should maximize his dps too. 4dps and 1 healer should work too...
You'll have to tank the boss in the corner of the room so he will walk more when he needs to recharge. The dps should position themselves accordingly so they don't have too move too much.
Now, the they thing is to interrupt everything you can when the boss start casting something. Counterspell, Shield Bash and Fellhunter's Spell Lock are the best for the job because the boss wont be able to cast anything else for another 8 seconds. Make a rotation so you know who interrupts when.
When the boss goes to the middle of the room and start recharging you should use all your cooldowns and take him down. He takes double damage during that recharging phase that will last for 20 seconds.


Do you have any suggestions for these achievements? How did you completed them or how do you plan to do it?

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#2

Goht
    Goht
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i heard severel times now that by i hate that song you got 20 seconds for the achievements, its a tooltip bug. i cant give you a prove or so but maybe its true. to be save of course you can get it in 15 seconds very easy actually too so just for info^^
90% of WoW raiding can be summarized in 7 words: "Do not stand in the bad stuff!"




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