I think everyone expected some changes for items and stats in the new expansion. They are not so drastic as we saw them at BlizzCon 2011, but we do have some significant changes this time as well.
Yeah, you read that right. The Item Squish will happen with the Warlords of Draenor launch. If you ask yourself what Item Squish is then let me quickly explain it.
All the “numbers” are going down. We wont have 400k dps anymore. We wont have 1M health anymore and we wont have to deal with crazy numbers in the future expansion.
Here is a simple example shown at BlizzCon 2013:
There is something you should understand though. Players power wont go down with these changes. If you were able to kill an elite in 1 minute then with these changes you’ll kill the same elite in 1 minute. If you were able to solo Lich King then you’ll be able to keep doing that.
Nothing changes, only the numbers are going down to a more reasonable values.
Hit, Expertise, Dodge, and Parry – GONE!
Yeah, that’s right. These stats are going to be removed from items because they don’t feel like a bonus. For example hit, is just something you try to cap as soon as possible then avoid all the items with hit afterwards so you can take better stats.
Reforge – GONE!
Way too much customization was needed when you got a new item. It took time, lots of addons and tools to get the perfect reforges for your character and with every new item everything was a mess and you had to redo those reforges again.
That’s why, with patch 6.0 the reforges NPCs are leaving.
The interesting question was: “What are we going to have on the yak mount with the reforge NPC gone?” We have no answer yet, but let’s hope is something useful or funny.
No, they are not gone, but we will have fewer enchants and less items that we will be able to enchant. We will have a wider variety of enchants for the same gear piece, but only some of the items are enhcantable.
We were told that the profession wont be affected economically-wise, but it will be interesting to see how all this will work out.
Gems and socket bonuses
We will have less gems, socket bonuses are gone, meta requirements are gone as well and we will have less items with sockets. Multi socket items are gone or they are going to be very rare as well. Because of that gems are going to be more powerful.
This change shouldn’t affect the gems market either. With less items using gems, but with more powerful gems the price of the gems should remain in balance and the revenues wont be affected.
New Stats – Tertiary Stats
We will see some new stats introduced to Warlords of Draenor. Below are some example of those stats, but I’m sure there can be even more of those.
If you look on the items above, you’ll see one items with +speed as a tertiary stat. There is are some changes to this stat in particular:
Speed will stack now. Trinkets, boots, racials, items and so on. Of course, there will be a cap. You wont be able to light-speed from one corner of Azeroth to another.
According to reddit, haste is going to be affected as well. We wont have those softcaps/breakpoints for dots and hots. Blizzard is thinking about introducing partial ticks, but there are no other details on how this will actually work…
We wont have strength plate and intellect plate anymore. Just plate. The stat will change depending of your spec and what that spec requires.
For example as a pally tank, you’ll see strength on your gear and if you change spec to holy, you’ll see the int on your plate. This way we will have one set of gear usable for all specs!
The same goes for Mail, Leather and Cloth gear, where primary stats will change based on spec, set bonuses included.
The items that will be more role focused are necklaces, rings, cloaks, and trinkets.
We might see a lot more changes here and maybe some of these changes will never reach the live servers, but at least we now know what we should expect from the 6.0 patch.